Next Gen Giant Marksman 1/2 (Collab with Bona)
Next Gen Giant Marksman 1/2 (Collab with Bona)

This project is a collaboration with Gabriel Bona. I did the Art Direction for this project and we both worked on Modeling and Texturing. This is a Realtime ‘lowpoly’ cinematic model of around 500K fully optimized in both polygons and UV space usage, aiming for Next Generation Graphics. Link to Bona's Artstation: https://www.artstation.com/gbona
-
Post with Part 2/2: https://www.artstation.com/artwork/8lxdXm
Post with Props: https://www.artstation.com/artwork/A98w0o
Post with Videos: https://www.artstation.com/artwork/oONA1k
-
OccultArt (Stefan Berentzen):
Art Direction and Original project Idea
Sculpting: Head, Body, Skin, Hair design
Modeling: Outfit/Clothes and Props (Highpoly)
Texturing: Outfit/Clothes and Props textures.
Lighting: Scene lighting
-
Bona Design (Gabriel Bona):
Modeling: Outfit/Clothes (Highpoly)
Lowpoly: Retopo + UV's
Lowpoly: Baking
Texturing: Skin, Lantern, Hair, (And General)
-
(Complete description at the bottom)

More artwork
Occultart   occultart sage copper gold wip 004Occultart   occultart chameleon 01 cam 20 2k 001 edited colorOccultart   screenshot 2018 06 12 081 cropped